2D Instance Segmentation
Annotating instance segmentation involves drawing polygons. Simply click on the image to start a label, and close the path to finish drawing. Click on the boundary to select the label.
Dragging the midpoint on an edge turns the midpoint into a vertex. Click the
midpoint of an edge while pressing c
makes the edge a bezier curve. You can
adjust the control points to get tight-fitting curves. To revert back to a
normal edge, click on a control point while pressing c
.
Sometimes an instance can be divided into multiple parts in the image due to
occlusion. To link different polygons, first press Ctrl
(Cmd
) to select
polygons you want to link, then press l
(lowercase) to link these selected
polygons. Press L
(uppercase) to unlink the label.
We also support vertex deletion. To delete a vertex from a drawn polygon, press
d
first, and then click on the control point you want to delete. The second
way to use vertex deletion is when drawing a new polygon. When the drawing is
not finished, press d
could delete previous drawn vertex.
Lane Marking
Lane marking is similar to segmentation labeling, except that the path is not
closed. Hit Enter
to finish drawing a label.
Drivable Area
Similarly as other instance segmentation tasks, you can annotate the drivable area in the image. Details about the drivable area can be found in this blog.